LIBSONARE
Mixing StudioEight-track console on the realtime engine
LOCAL ONLY
OSS DEMO

Everything runs locally on your device and nothing is sent anywhere. This is an open-source demo, not a service.

up to 150 s per free track
Idle
TRACKS0/8BUDGET20.0 min leftLEN—SR—RENDER—
Balance first, then shape.

Set trims so each input meter peaks well below 0, balance with faders, then reach for EQ and dynamics. Every control plays live and the bounce renders exactly what you hear.

Open mixing docs
00:00.00000:01.000
Fader—
0:000:10

No stems yet

Loaded stems line up here. Drag a clip to move it, its edges to trim, its top corners to fade.

Select a track to draw its automation.

Returns

Reverb
Decay
2.2 s
Pre-delay
20 ms
Damping
50%
0.0
Delay
Time L
250 ms
Time R
250 ms
Feedback
25%
0.0

Groups

Group 1
0.0
Group 2
0.0

VCA

A
0.0
B
0.0
C
0.0

Dynamics
Threshold−18.0dB
Ratio2.0:1
Attack10.0ms
Release100.0ms
Knee0.0dB
Makeup0.0dB
Ceiling−1.0dB
Release50.0ms
0.0
I—LUFS
M
—LUFS
S
—LUFS
LRA
—LU
TP
—dBTP
PLR
—dB

No suggestion yet

Load tracks, then let the engine propose a balance you can compare with yours.

Format
Project

Space play / stopHome startL loopMS mute / solo selectedCtrlZ undoShiftCtrlZ redo